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Questions and answers

Short answers to what people ask most. Longer treatments are in the guides; words are defined in the glossary.

Updated 2026-09-19

What is AHledger?

Market intelligence for the World of Warcraft: Forever auction house: one price page per item per market with the latest minimum buyout, median, units listed, and 7, 30, and 90 day history, plus a catalog of every item, crafting margins, a watchlist with email alerts, a free in-game addon, and a public API. It shares the game's launch date, November 4, 2026.

How big is the WoW Forever economy?

The economy page measures every WoW Forever auction house from player scans: the gold listed at the median price, auctions and units, the change on the week, PvP against Normal and Horde against Alliance, where the gold sits by item class and the items holding the most. It counts listed value only, since nobody can see the gold players hold. The same figures are in the API.

Is it free?

Yes, all of it. The site, the addon, AHledger sync, accounts, the watchlist, alerts by email, Discord and browser, the deal scanner, the crafting dashboard, the portfolio, market structure, timing signals, CSV exports and the API. There is no paid tier to upgrade to and nothing is held back. The prices come from players running the addon, so charging for the parts that make it worth running would only mean fewer prices for everybody; the pricing page says more about that.

Where does the data come from?

Three sources and nothing else: the Blizzard Game Data API, the game data files themselves, and auction house scans that players run with the AHledger addon and upload through AHledger sync. No third-party price data, no scraping of other sites, no purchased datasets. Every price carries a provenance label and a timestamp, and a market with no scans yet says so instead of showing a number from elsewhere.

Is the addon safe? What leaves the game?

The addon reads what the auction house shows you through the official in-game API, never automates play, and never buys, sells, or posts on its own. A scan holds item ids, quantities, buyout and bid prices, and the time, for one market. It carries no character names, seller names, account details, chat, or gameplay data. Addons cannot use the network, so nothing leaves the game without the sync app, and contribution can be turned off in the addon. The Lua ships readable in the download.

Why is there a sync app? Can I use the addon alone?

World of Warcraft addons cannot use the network, so an addon by itself cannot share what it sees or fetch what others have seen. AHledger sync is a small desktop app for Windows and macOS that uploads each new scan under your upload key and writes the latest price tables back into the addon folder. The addon works without it, priced from your own scans and from price tables you paste in with /ahl import; your scans just stay on your machine.

Does sync run on a Mac?

Yes. Sync runs on Windows 10 and 11 and on macOS 11 or later, on Apple Silicon and Intel. The Mac build is not yet signed with an Apple Developer ID, so macOS asks you to approve it once under Privacy & Security; the download page shows how. The addon works on any platform, and Linux players can paste price tables from any market page with /ahl import (addon 0.4.7 or later).

How fresh are the prices?

As fresh as the last scan of that market. Every price shows when it was observed, and a stale badge appears when the last scan is older than the freshness window for its source. Several scans inside an hour are merged, so the more players scan a market, the fresher its pages. The addon can scan on its own every 15 minutes while the auction house is open, and sync writes price tables back into the game every 30 minutes.

Why does an item say "no scans yet"?

Nobody has uploaded a scan of that market yet. Before the first scan the page shows reference values instead: vendor prices and reagent cost. The fix is a scan; the setup checklist takes about ten minutes.

What is a market?

One auction house economy: game, ruleset, faction, and region. Forever has no realms, so a market is the whole population of one ruleset and faction in one region. There are eight each in the US, Europe and China: Normal, PvP, RP, and RP PvP, each for Alliance and Horde. Markets are named the way players name them, with the region, PvP Horde US, Normal Alliance EU, PvP Horde CN, never as servers.

Do I need an account?

Not to read anything. An account, which is an email address and a sign-in link with no password, gives you upload keys for AHledger sync, a watchlist that follows you across browsers, and email alerts.

How do alerts work?

On the site, an alert is one rule on one item and one market: minimum buyout or median at or below or above a price, median a percent under its 30 day median, fewer than a number listed, or the item appearing on the auction house at all, with an optional cap on the buyout. Alerts are checked every 15 minutes against the latest scan and sent by email, or to a Discord webhook or your browser if you set those up. A fired alert stays quiet while its rule keeps holding, for at least 24 hours, and re-arms the moment the rule stops holding, so an item that sells and is relisted the same day is reported again. The addon has its own alerts that print in chat. The alerts guide covers thresholds.

Is there an API?

Yes, a public JSON API with a free tier that asks for attribution: prices per item per market, price tables, and the catalog. The developers page documents it.

How do I report a wrong price, a bug, or an idea?

Through the contact form, which is the only contact channel. For addon problems include the /ahl status line and, if you can, the market, the item, and the time you saw it.

Is AHledger affiliated with Blizzard?

No. AHledger is an independent product and is not affiliated with or endorsed by Blizzard Entertainment. World of Warcraft is a trademark of Blizzard Entertainment, Inc. AHledger uses no Blizzard logos, key art, typefaces or trademarks beyond naming the game. Item icons come from Blizzard's own media CDN, and the zone maps and banners are in-game artwork shown with a credit line.