How to read an AHledger item page
Every block on an item page, top to bottom: the price card, the charts, across markets, reference values, crafting, and what to do with each.
5 min read · updated 2026-09-19
Every item in the catalog has one page, and every page has the same shape, so once you can read one you can read every one of them. Open Linen Cloth in another tab and follow along from the top.
The header
Name, icon, and a type line: quality, class, subclass, slot, item level, required level, and the item id. If the item is new in Forever it says so. Under that are two buttons. Watch adds the item to your watchlist, on your account if you are signed in and in this browser if not. Compare stacks up to four items side by side.
The jump links below the buttons go to the sections further down the page: Prices, Reference values, Crafting, Similar items. Use them on long pages.
About, quick answers, and details
The About text is written from the item's own facts: what it is, its numbers, where it ranks among new items of its kind, its vendor value, what crafts it and what it is used in, and the item's own description. Quick answers put the same facts in question form. The Details card is the raw list: binding, stack size, bag slots, vendor prices, skill required.
Where it comes from pulls the acquisition facts into one block: what a vendor charges and pays, which profession crafts it and at what skill, where that recipe is learned, and whether the item can be traded at all. An item that binds when picked up never has an auction price, and the page says so instead of showing an empty chart.
For gear that also exists in Classic Era, an Era comparison card lists every stat Forever changed, once Blizzard's record of the Era item has been fetched.
Picking a market
The row of market buttons switches the price section between the six Forever markets. The page remembers your last choice, and the addon links on the site carry it too. The canonical page shows the first market; every other market has its own address, so a link you share opens on the market you were looking at.
The price card
Four numbers and a badge.
- Min buyout: the cheapest listing per unit at the last scan.
- Median: the middle price per unit across all units listed. This is the reference price.
- Units listed: how deep the market is. A stack of 20 counts as 20.
- vs 7d median: how far today's median sits above or below the 7 day median. Green is up, red is down.
The badge says live or stale, and the line under the numbers is the provenance: which source the price came from and when it was observed. A stale price is real but old; it means nobody has scanned that market lately, and the fix is a scan.
Before a market has any scans, the price card is replaced by Reference values: what vendors pay and charge, and what the reagents cost if the item is crafted. Those are the floor and the ceiling until real listings arrive.
Price history
Two charts, 7 days and 30 days, of the daily typical price. Flat lines on a new market are normal; the charts fill in as scans accumulate. Look for the weekly shape (reset day dips, weekend peaks) before you decide a move is news.
Across markets
The same item on every market in one table: min buyout, median, units, and when each was last observed. This is where a faction or ruleset price gap shows up. The gap is only exploitable through the neutral auctioneers and a second character, so treat it as information about demand rather than free money.
Crafted by and used in
Crafted by lists every recipe that produces the item with the profession, skill, yield, where the recipe is learned, and the full reagent list, each reagent linked to its own page. Used in lists every recipe that consumes it. Together they are the supply chain: click down through reagents to find the raw material whose price actually drives this one.
Similar items and set pieces at the bottom are the substitutes and the companions: what a buyer would consider instead, and what they will want next.