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Crafting profit

Pick a market and a profession. Every recipe is ranked by what it earns at that market's prices right now. Enchantments make no item to sell, so they are costed on the enchants page instead. The crafts that also sell through the week, and the profession leading on each house, are in the gold meta.

On Normal Alliance US as of 15 November 2026, Lesser Eternal Wand (Enchanting) makes the most per craft among recipes that sell at least once a day: about 2g 47s after the 5 percent auction house cut. Counting how fast the result sells, Enchanted Leather (Enchanting) makes the most a day, about 31g 32s from roughly 28 sold a day. 7 of 18 fully priced recipes make a profit.

Current market: Normal Alliance US. This browser opens every tool here until you pick another. Address for this market: ahledger.com/crafting?market=forever/normal/alliance/us

▸How this is worked out

Reagents are priced at their median, the result at its median times the recipe's average yield, less the 5 percent auction house cut. A reagent with no price is named rather than counted as free. Deposits and the value of your own gathered materials are not in these numbers.

Sold/day is the estimated units of the result sold a day on this auction house over the last week, from consecutive scans; it leans low and is blank where too few hours of scans back it. Profit a day is the margin per unit times that: the most a crafter supplying the whole market could make. A fat margin on something that sells three a day is worth less than a thin one on something that sells three hundred.

A recipe whose margin is 1,000 percent or more of its reagent cost is marked as an unconfirmed price, ranked after the rest and not counted as profitable: a craft that clears ten times its reagent cost in profit is nearly always one whose result is listed far above what it sells for. Check its price history before crafting it.

What the margin leaves out.

18 recipes · 7 above water · Normal Alliance US

CraftMargin
Lesser Eternal Wand
Enchanting 225
~2 sold/day · shelf clears in about 7 days · 4g 67s 85c/day
2g 47s 44c
Enchanted Leather
Enchanting 210
~28 sold/day · shelf clears in about 3 days · 31g 32s/day
1g 10s 10c
Dreambough Wand
Enchanting 195
~7 sold/day · shelf clears in about 4 days · 6g 86s 2c/day
96s 39c
Twisted Nether Wand
Enchanting 165
~10 sold/day · shelf clears in about 3 days · 6g 47s 86c/day
66s 54c
Arcane Salvager
Enchanting 100
~13 sold/day · shelf clears in about 5 days · 2g 41s 93c/day
18s 88c
Enchanted Lute
Enchanting
~160 sold/day · shelf clears in about 3 days · 3g 86s 66c/day
2s 46c
Novice's Practice Wand
Enchanting
~250 sold/day · shelf clears in about a day · 1g 18s 70c/day
48c
Lesser Magic Wand
Enchanting 35
~510 sold/day · shelf clears in under a day · -3g 93c/day
-59c
Mote of Magic
Enchanting · makes 3
~1,200 sold/day · shelf clears in under a day · -3g 50s 54c/day
-89c
Greater Magic Wand
Enchanting 70
~480 sold/day · shelf clears in under a day · -5g 59s 88c/day
-1s 18c
Minor Mana Oil
Enchanting 120
~240 sold/day · shelf clears in under a day · -11g 36s/day
-4s 81c
Enchanted Thorium Bar
Enchanting 210
~2 sold/day · shelf clears in about 25 days · -9s 16c/day
-5s 65c
Lesser Wizard Oil
Enchanting 170
~190 sold/day · shelf clears in about a day · -22g 85s/day
-12s 2c
Lesser Mystic Wand
Enchanting 135
~67 sold/day · shelf clears in about a day · -9g 1s 69c/day
-13s 48c
Greater Mystic Wand
Enchanting 155
~54 sold/day · shelf clears in under a day · -8g 57s 10c/day
-15s 88c
Lesser Mana Oil
Enchanting 220
~21 sold/day · shelf clears in under a day · -5g 10s 97c/day
-24s 24c
Greater Mystic Wand
Enchanting 155
~54 sold/day · shelf clears in under a day · -22g 49s/day
-41s 68c
Wizard Oil
Enchanting 245
~19 sold/day · shelf clears in about 4 days · -31g 8s/day
-1g 62s 15c

Download as CSV · Deposits and the value of your own gathered materials are not in these numbers.

Common questions

What is the most profitable craft in WoW Forever right now?
On Normal Alliance US as of 15 November 2026, Lesser Eternal Wand (Enchanting) makes the most per craft among recipes that sell at least once a day: about 2g 47s after the 5 percent auction house cut. Counting how fast the result sells, Enchanted Leather (Enchanting) makes the most a day, about 31g 32s from roughly 28 sold a day. 7 of 18 fully priced recipes make a profit.
How is crafting profit calculated?
Each reagent is priced at its median on the market, and the result at its median times the recipe's average yield, less the 5 percent auction house cut. A reagent with no price is named rather than counted as free. Deposits and the value of materials you gather yourself are not in the numbers.
Why are some recipes with huge margins ranked last?
A profit of 1,000 percent or more of the reagent cost almost always means the result is listed far above what it really sells for, often by one seller. Those recipes stay in the table, marked as an unconfirmed price, but rank after the rest, are not counted as profitable and are never named as the best craft. Check the result's price history on its item page before crafting one.
Why is the biggest margin not always the best craft?
A margin pays only as fast as the result sells. Profit a day is the margin times the estimated units sold a day on that auction house, so a thin margin on something that sells three hundred a day beats a fat one on something that sells three. Rank by Profit a day to see that order.