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Crafting profit

Pick a market and a profession. Every recipe is ranked by what it earns at that market's prices right now. Enchantments make no item to sell, so they are costed on the enchants page instead. The crafts that also sell through the week, and the profession leading on each house, are in the gold meta.

On Normal Alliance US as of 15 November 2026, Delicate Arcanite Converter (Engineering) makes the most per craft among recipes that sell at least once a day: about 12g 79s after the 5 percent auction house cut. Counting how fast the result sells, Minor Recombobulator (Engineering) makes the most a day, about 58g 51s from roughly 62 sold a day. 70 of 116 fully priced recipes make a profit.

Current market: Normal Alliance US. This browser opens every tool here until you pick another. Address for this market: ahledger.com/crafting?market=forever/normal/alliance/us

▸How this is worked out

Reagents are priced at their median, the result at its median times the recipe's average yield, less the 5 percent auction house cut. A reagent with no price is named rather than counted as free. Deposits and the value of your own gathered materials are not in these numbers.

Sold/day is the estimated units of the result sold a day on this auction house over the last week, from consecutive scans; it leans low and is blank where too few hours of scans back it. Profit a day is the margin per unit times that: the most a crafter supplying the whole market could make. A fat margin on something that sells three a day is worth less than a thin one on something that sells three hundred.

A recipe whose margin is 1,000 percent or more of its reagent cost is marked as an unconfirmed price, ranked after the rest and not counted as profitable: a craft that clears ten times its reagent cost in profit is nearly always one whose result is listed far above what it sells for. Check its price history before crafting it.

What the margin leaves out.

116 recipes · 70 above water · Normal Alliance US

CraftMargin
Delicate Arcanite Converter
Engineering 265
~1 sold/day · shelf clears in about 4 days · 14g 91s/day
12g 79s
Goblin Jumper Cables XL
Engineering 245
none sold · 0c/day
8g 75s 64c
Gnomish Rocket Boots
Engineering 205
~1 sold/day · shelf clears in about 5 days · 8g 72s 66c/day
8g 3s 66c
Steam Tonk Controller
Engineering 255
<1 sold/day · shelf clears in about 5 days · 2g 81s 92c/day
6g 39s 25c
Truesilver Transformer
Engineering 230
~9 sold/day · shelf clears in about 2 days · 21g 11s/day
2g 40s 43c
Mechanical Dragonling
Engineering 180
~6 sold/day · shelf clears in about 3 days · 12g 64s/day
2g 18s 32c
Gnomish Cloaking Device
Engineering 180
~2 sold/day · shelf clears in under a day · 4g 24s 64c/day
1g 74s 20c
Recipe: Goblin Rocket Fuel
Engineering 165
~14 sold/day · shelf clears in about 2 days · 19g 44s/day
1g 36s 25c
Goblin Mortar
Engineering 185
~1 sold/day · shelf clears in about 16 days · 1g 71s 84c/day
1g 33s 34c
Thorium Rifle
Engineering 240
<1 sold/day · shelf clears in about 26 days · 54s 79c/day
1g 27s 79c
Gnomish Shrink Ray
Engineering 185
~1 sold/day · shelf clears in about 7 days · 1g 70s 85c/day
1g 26s 51c
Hoof-Shaped Foot Pedal
Engineering 110
~2 sold/day · shelf clears in about 5 days · 1g 94s 83c/day
1g 16s 44c
Goblin Sapper Charge
Engineering 165
~6 sold/day · shelf clears in about 7 days · 6g 21s 9c/day
1g 10s 10c
Thorium Shells
Engineering 265 · makes 200
~1,500 sold/day · shelf clears in about 9 days · 7g 46s 18c/day
96s 59c
Minor Recombobulator
Engineering 125
~62 sold/day · shelf clears in about a day · 58g 50s/day
94s 83c
Flash Bomb
Engineering 145
~22 sold/day · shelf clears in about 5 days · 13g 64s/day
61s 10c
Goblin Jumper Cables
Engineering 120
~12 sold/day · shelf clears in under a day · 7g 17c/day
57s 50c
No Slip SAF-T Padding
Engineering 105
~2 sold/day · shelf clears in about 24 days · 1g 28s 12c/day
55s 85c
Flame Deflector
Engineering 85
<1 sold/day · shelf clears in about 12 days · 46s 44c/day
51s 55c
Gnomish Net-o-Matic Projector
Engineering 190
<1 sold/day · shelf clears in about 5 days · 18s 46c/day
46s 61c
Green Lens
Engineering 225
~11 sold/day · shelf clears in about 2 days · 4g 71s 44c/day
43s 79c
Item 274048
Engineering 85
~17 sold/day · shelf clears in under a day · 6g 94s 38c/day
41s 46c
Catseye Ultra Goggles
Engineering 200
~23 sold/day · shelf clears in about 2 days · 9g 20s 12c/day
39s 64c
Plans: Inlaid Mithril Cylinder
Engineering 165
~14 sold/day · shelf clears in about a day · 5g 37s/day
37s 41c
Deadly Scope
Engineering 190
~24 sold/day · shelf clears in under a day · 6g 55s 30c/day
27s 71c
Mithril Heavy-bore Rifle
Engineering 200
~4 sold/day · shelf clears in about 2 days · 1g 20s 67c/day
27s 57c
Gnomish Universal Remote
Engineering 110
~52 sold/day · shelf clears in about a day · 13g 8s/day
25s 34c
SAF-T Tabs
Engineering
<1 sold/day · shelf clears in about 43 days · 14s 95c/day
21s 39c
Goblin Land Mine
Engineering 175
~38 sold/day · shelf clears in under a day · 6g 36s 95c/day
16s 89c
Moonsight Rifle
Engineering 130
~34 sold/day · shelf clears in under a day · 5g 68s 9c/day
16s 76c
Sandpaper
Engineering 90
~110 sold/day · shelf clears in about 3 days · 17g 2s/day
15s 19c
SAF-T Casing
Engineering 175
<1 sold/day · shelf clears in about 40 days · 6s 48c/day
15s 13c
Bright-Eye Goggles
Engineering 155
~10 sold/day · shelf clears in about a day · 1g 47s 39c/day
14s 90c
Goblin Rocket Boots
Engineering 205
~1 sold/day · shelf clears in about 3 days · 14s 73c/day
14s 11c
Unstable Trigger
Engineering 160
~110 sold/day · shelf clears in about 4 days · 13g 75s/day
12s 80c
Gold Power Core
Engineering 110 · makes 3
~670 sold/day · shelf clears in about 2 days · 28g 42s/day
12s 79c
Mechanical Repair Kit
Engineering 160
~110 sold/day · shelf clears in under a day · 14g 34s/day
12s 79c
Craftsman's Monocle
Engineering 165
~27 sold/day · shelf clears in about 2 days · 2g 71s 13c/day
10s 15c
Compact Harvest Reaper Kit
Engineering 135
~10 sold/day · shelf clears in about 9 days · 93s 38c/day
9s 38c
Lovingly Crafted Boomstick
Engineering 105
~3 sold/day · shelf clears in about 6 days · 30s 2c/day
9s 4c
Advanced Target Dummy
Engineering 145
~48 sold/day · shelf clears in about 3 days · 3g 84s 71c/day
7s 95c
Accurate Scope
Engineering 160
~51 sold/day · shelf clears in about 2 days · 3g 44s 67c/day
6s 76c
Aquadynamic Fish Attractor
Engineering 110 · makes 3
~510 sold/day · shelf clears in about 8 days · 10g 17s/day
6s
Gyromatic Micro-Adjustor
Engineering 135
~42 sold/day · shelf clears in about 2 days · 2g 43s 56c/day
5s 80c
Big Bronze Bomb
Engineering 100 · makes 3
~84 sold/day · shelf clears in about 2 days · 1g 57s 32c/day
5s 64c
Solid Dynamite
Engineering 135 · makes 2
~210 sold/day · shelf clears in under a day · 4g 82s 56c/day
4s 69c
EZ-Thro Wrap
Engineering 60
~67 sold/day · shelf clears in about a day · 3g 13s 44c/day
4s 67c
Blue Firework
Engineering 110 · makes 3
~6 sold/day · shelf clears in about 45 days · 8s 75c/day
4s 27c
Large Seaforium Charge
Engineering 160
~14 sold/day · shelf clears in about 6 days · 58s 83c/day
4s 9c
Mithril Casing
Engineering 175
~100 sold/day · shelf clears in about 4 days · 3g 73s 24c/day
3s 74c
Heavy Dynamite
Engineering 85 · makes 3
~170 sold/day · shelf clears in about 2 days · 1g 68s 33c/day
2s 92c
Iron Strut
Engineering 120
~340 sold/day · shelf clears in under a day · 9g 71s 24c/day
2s 82c
Green Firework
Engineering 110 · makes 3
~590 sold/day · shelf clears in about a day · 4g 54s 45c/day
2s 31c
Bronze Framework
Engineering 105
~810 sold/day · shelf clears in under a day · 17g 61s/day
2s 17c
Deadly Blunderbuss
Engineering 90
~120 sold/day · shelf clears in under a day · 2g 32s 76c/day
2s
Crafted Heavy Shot
Engineering 45 · makes 200
~120,000 sold/day · shelf clears in about a day · 11g 49s/day
1s 89c
Bronze Tube
Engineering 65
~910 sold/day · shelf clears in about 2 days · 16g 49s/day
1s 82c
SAF-T Dynamite
Engineering
~79 sold/day · shelf clears in about 6 days · 88s 78c/day
1s 13c
Shadow Goggles
Engineering 105
~85 sold/day · shelf clears in under a day · 95s 9c/day
1s 12c
Solid Blasting Powder
Engineering 135
~450 sold/day · shelf clears in under a day · 4g 39s 62c/day
98c
Whirring Bronze Gizmo
Engineering 85
~1,200 sold/day · shelf clears in under a day · 10g 66s/day
91c
Crafted Solid Shot
Engineering 85 · makes 200
~58,000 sold/day · shelf clears in about 2 days · 2g 59s 35c/day
90c
Heavy Blasting Powder
Engineering 85
~1,500 sold/day · shelf clears in under a day · 11g 51s/day
76c
Crafted Light Shot
Engineering · makes 200
~60,000 sold/day · shelf clears in about 3 days · 2g 10s 61c/day
70c
Green Tinted Goggles
Engineering 135
~13 sold/day · shelf clears in about 3 days · 7s 41c/day
57c
Handful of Copper Bolts
Engineering 5
~1,500 sold/day · shelf clears in under a day · 6g 98s 25c/day
47c
Rough Dynamite
Engineering · makes 2
~11,000 sold/day · shelf clears in under a day · 25g 70s/day
47c
Repair Bot
Engineering 100
~31 sold/day · shelf clears in about a day · 9s 21c/day
30c
Rough Blasting Powder
Engineering
~9,400 sold/day · shelf clears in under a day · 8g 49s 63c/day
9c
Copper Modulator
Engineering 55
~1,600 sold/day · shelf clears in under a day · 52s 15c/day
3c
Iron Grenade
Engineering 135 · makes 3
~610 sold/day · shelf clears in about 2 days · -34s 22c/day
-17c
Coarse Blasting Powder
Engineering 45
~2,100 sold/day · shelf clears in under a day · -5g 14s 46c/day
-25c
Mithril Tube
Engineering 155
~100 sold/day · shelf clears in about 4 days · -1g 4s/day
-1s 1c
Coarse Dynamite
Engineering 50 · makes 2
~250 sold/day · shelf clears in about 2 days · -1g 53s 99c/day
-1s 22c
Large Copper Bomb
Engineering 65 · makes 3
~56 sold/day · shelf clears in about 4 days · -26s 80c/day
-1s 44c
SAF-T Jumbo Dynamite
Engineering 110
~2 sold/day · shelf clears in about 2 days · -3s 38c/day
-1s 45c
Gyrochronatom
Engineering 130
~210 sold/day · shelf clears in under a day · -3g 28s 39c/day
-1s 59c
Flying Tiger Goggles
Engineering 90
~100 sold/day · shelf clears in under a day · -1g 66s 59c/day
-1s 61c
Crude Scope
Engineering 50
~68 sold/day · shelf clears in about 2 days · -1g 25s 7c/day
-1s 83c
Reagent Bot
Engineering
~58 sold/day · shelf clears in under a day · -1g 9s 90c/day
-1s 90c
Copper Tube
Engineering 40
~880 sold/day · shelf clears in under a day · -17g 28s/day
-1s 96c
Rough Copper Bomb
Engineering 20 · makes 2
~410 sold/day · shelf clears in about 2 days · -4g 26s 22c/day
-2s 9c
Ornate Spyglass
Engineering 120
~73 sold/day · shelf clears in under a day · -1g 85s 5c/day
-2s 55c
Rough Boomstick
Engineering 40
~78 sold/day · shelf clears in about 2 days · -2g 9s 4c/day
-2s 67c
Mechanical Squirrel Box
Engineering 65
~66 sold/day · shelf clears in under a day · -1g 87s 75c/day
-2s 85c
Silver Contact
Engineering 70 · makes 5
~2,700 sold/day · shelf clears in about a day · -15g 78s/day
-2s 91c
Dense Blasting Powder
Engineering 210
~32 sold/day · shelf clears in about 8 days · -1g 3s 88c/day
-3s 24c
Small Bronze Bomb
Engineering 80 · makes 2
~57 sold/day · shelf clears in about 3 days · -1g 4s 5c/day
-3s 65c
EZ-Thro Copper Bomb XL
Engineering 90
~17 sold/day · shelf clears in about 3 days · -64s 93c/day
-3s 72c
Hi-Impact Mithril Slugs
Engineering 170 · makes 200
~21,000 sold/day · shelf clears in under a day · -4g 51s 69c/day
-4s 29c
Arclight Spanner
Engineering 30
~59 sold/day · shelf clears in under a day · -2g 74s 97c/day
-4s 63c
Salt Shaker
Engineering 230
~11 sold/day · shelf clears in about 3 days · -52s 8c/day
-4s 72c
Practice Lock
Engineering 75
~300 sold/day · shelf clears in about a day · -15g 96s/day
-5s 25c
Big Iron Bomb
Engineering 150 · makes 2
~77 sold/day · shelf clears in about 10 days · -2g 6s 39c/day
-5s 33c
Small Seaforium Charge
Engineering 90
~26 sold/day · shelf clears in under a day · -1g 43s 20c/day
-5s 43c
Target Dummy
Engineering 75
~160 sold/day · shelf clears in under a day · -12g 8s/day
-7s 62c
Fire Goggles
Engineering 185
~9 sold/day · shelf clears in about 3 days · -74s 99c/day
-8s 66c
Standard Scope
Engineering 95
~96 sold/day · shelf clears in under a day · -8g 46s 79c/day
-8s 78c
Ez-Thro Dynamite
Engineering 75 · makes 2
~570 sold/day · shelf clears in about a day · -26g 99s/day
-9s 47c
Mithril Gyro-Shot
Engineering 205 · makes 200
~4,900 sold/day · shelf clears in about 3 days · -2g 54s 64c/day
-10s 48c
Thorium Widget
Engineering 240
~6 sold/day · shelf clears in about 4 days · -73s 37c/day
-11s 64c
Explosive Sheep
Engineering 135
~89 sold/day · shelf clears in about 2 days · -13g 23s/day
-14s 89c
SAF-T Bomb
Engineering 175
~4 sold/day · shelf clears in under a day · -78s 51c/day
-18s 59c
Ice Deflector
Engineering 135
~7 sold/day · shelf clears in about 2 days · -1g 46s 58c/day
-20s 94c
Silver-plated Shotgun
Engineering 115
~37 sold/day · shelf clears in about a day · -8g 31s 8c/day
-22s 46c
Discombobulator Ray
Engineering 140
~23 sold/day · shelf clears in under a day · -5g 70s 30c/day
-24s 62c
Portable Bronze Mortar
Engineering 145
~21 sold/day · shelf clears in under a day · -5g 29s 10c/day
-24s 64c
Dense Dynamite
Engineering 210 · makes 2
~2 sold/day · shelf clears in about 11 days · -32s 78c/day
-28s 28c
Mithril Frag Bomb
Engineering 175 · makes 3
~23 sold/day · shelf clears in about a day · -2g 52s 84c/day
-32s 33c
Goblin Mortar
Engineering
~1 sold/day · shelf clears in about 16 days · -58s 66c/day
-45s 52c
Mithril Blunderbuss
Engineering 185
~13 sold/day · shelf clears in about a day · -10g 36s/day
-82s 69c
Hi-Explosive Bomb
Engineering 195 · makes 4
~99 sold/day · shelf clears in about 2 days · -23g 19s/day
-94s 7c
Sniper Scope
Engineering 220
~32 sold/day · shelf clears in under a day · -42g 81s/day
-1g 32s 68c
SAF-T Copper Bomb
Engineering 15
~36 sold/day · shelf clears in under a day · -53g 36s/day
-1g 47s 30c
Spellpower Goggles Xtreme
Engineering 205
~3 sold/day · shelf clears in about 3 days · -10g 42s/day
-3g 81s 21c
Rose Colored Goggles
Engineering 210
~10 sold/day · shelf clears in under a day · -44g 9s/day
-4g 56s 95c

Show the top 100

Download as CSV · Deposits and the value of your own gathered materials are not in these numbers.

Common questions

What is the most profitable craft in WoW Forever right now?
On Normal Alliance US as of 15 November 2026, Delicate Arcanite Converter (Engineering) makes the most per craft among recipes that sell at least once a day: about 12g 79s after the 5 percent auction house cut. Counting how fast the result sells, Minor Recombobulator (Engineering) makes the most a day, about 58g 51s from roughly 62 sold a day. 70 of 116 fully priced recipes make a profit.
How is crafting profit calculated?
Each reagent is priced at its median on the market, and the result at its median times the recipe's average yield, less the 5 percent auction house cut. A reagent with no price is named rather than counted as free. Deposits and the value of materials you gather yourself are not in the numbers.
Why are some recipes with huge margins ranked last?
A profit of 1,000 percent or more of the reagent cost almost always means the result is listed far above what it really sells for, often by one seller. Those recipes stay in the table, marked as an unconfirmed price, but rank after the rest, are not counted as profitable and are never named as the best craft. Check the result's price history on its item page before crafting one.
Why is the biggest margin not always the best craft?
A margin pays only as fast as the result sells. Profit a day is the margin times the estimated units sold a day on that auction house, so a thin margin on something that sells three hundred a day beats a fat one on something that sells three. Rank by Profit a day to see that order.