Hinott's Oil
Common · item level 1 · requires 1 · id 8095
Normal Alliance USscanned
Unchanged from Classic Era in World of Warcraft: Forever (build 1.60.1.70862): same item level, requirements, quality and vendor price. Every item changed from Classic Era.
Latest price · Normal Alliance US
Normal Alliance US is scanned, but no scan has caught a listing of Hinott's Oil there yet. Its price appears here after the first scan that does. Have the addon and you can check the house yourself.
About Hinott's Oil
Hinott's Oil is a common consumable item in World of Warcraft: Forever. It binds when picked up and is unique. Use: Cure for the Touch of Zanzil..
Quick answers
- What is Hinott's Oil?
- Hinott's Oil is a common consumable item in World of Warcraft: Forever. It binds when picked up and is unique.
- Can Hinott's Oil be bought on the auction house?
- No. It binds when picked up, so it is earned as a drop, quest reward, or vendor purchase and cannot be traded or listed.
- What does Hinott's Oil do?
- Use: Cure for the Touch of Zanzil..
- How much does Hinott's Oil cost on the auction house?
- Normal Alliance US is scanned, but no scan has caught a listing of it there yet. The price appears here after the first scan that does.
- Is Hinott's Oil different in Forever than in Classic Era?
- No. Forever keeps the same item level, requirements, and vendor prices as Classic Era.
Classic Era vs Forever
Unchanged from Classic Era: Hinott's Oil keeps the same item level, requirements, stats, and vendor prices in Forever.
Era values from Blizzard's Game Data API; Forever values from Forever's game data.
Details
- Class
- Consumable
- Subclass
- Other
- Quality
- common
- Item level
- 1
- Requires level
- 1
- Binding
- Binds when picked up
- Max owned
- 1
- Blizzard item id
- 8095
- Client build
- 1.60.1 (build 70862)
Where it comes from
- Not tradeable. It binds when picked up, so it is earned in play and never listed on the auction house.
- Quest reward from Hinott's Assistance.
- Sources are what 3 players running the addon saw in game, summed across everyone who contributes; a rate needs at least twenty loot windows.
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