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World of Warcraft: Forever · build · imported 2026-11-07

WoW Forever 1.60.1 (build 70862): 1 retuned, 20 removed

1 changed, 20 removed. Each line is a difference between this build's item tables and the previous one; removed items keep their pages so links stay alive. The class spell, talent and recipe tables are re-read from every build too; their pages carry the build they were read from. The newest build always lives at one address.

What this build did

1 existing item changed: 1 in requires. A change to item level or requirement on gear that already existed is a tuning pass; a change to a name is usually a placeholder being finished.

20 items were removed from the tables. Their pages stay up so links keep working; a removed item is usually a placeholder that was replaced or content that was pulled back for later.

For the auction house: none of the additions are trade goods, consumables, recipes or reagents, so this build changes what drops rather than what trades.

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Against build 1.60.1.70840

Class changes

1 talent, 7 spells and 1 racial changed against build 1.60.1.70840, read from the game data of both builds field by field: 2,238 rows are exactly as the build before left them. No change for Hunter, Mage, Paladin, Priest, Shaman, Warlock.

5 spells

Druid

Druid talent calculator · every Druid change since Classic Era

Spells

  • Bear Form Feral Combat spell

    Shapeshift into Bear Form, increasing Attack Power by 30, Armor contribution from items by 180%, and Health by 20. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

    WasShapeshift into Bear Form, increasing Attack Power by 30, Armor contribution from items by 180%, and Health by 180. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

  • Ravage (rank 1) Feral Combat spell

    Ravage the target, causing 435% damage plus 42 to the target. Must be prowling and behind the target. Awards 1 combo point.

    WasRavage the target, causing 435% damage plus 147 to the target. Must be prowling and behind the target. Awards 1 combo point.

  • Ravage (rank 2) Feral Combat spell

    Ravage the target, causing 435% damage plus 62 to the target. Must be prowling and behind the target. Awards 1 combo point.

    WasRavage the target, causing 435% damage plus 217 to the target. Must be prowling and behind the target. Awards 1 combo point.

  • Ravage (rank 3) Feral Combat spell

    Ravage the target, causing 435% damage plus 78 to the target. Must be prowling and behind the target. Awards 1 combo point.

    WasRavage the target, causing 435% damage plus 273 to the target. Must be prowling and behind the target. Awards 1 combo point.

  • Ravage (rank 4) Feral Combat spell

    Ravage the target, causing 435% damage plus 98 to the target. Must be prowling and behind the target. Awards 1 combo point.

    WasRavage the target, causing 435% damage plus 343 to the target. Must be prowling and behind the target. Awards 1 combo point.

2 spells

Rogue

Rogue talent calculator · every Rogue change since Classic Era

Spells

  • Shank (rank 1) Combat spell

    Instantly strike with your off-hand weapon, dealing 50% weapon damage, increasing your Poison damage dealt by 30% and your chance to apply Poisons by 20% for 6 sec, and generating 15 Energy. 100% Chance to award 2 Combo Points. Shank cannot Miss.

    WasInstantly strike with your off-hand weapon, dealing 50% weapon damage, increasing your Poison damage dealt by 30% and your chance to apply Poisons by 20% for 6 sec, and generating 15 Energy. 100% Chance to award 1 Combo Point. Shank cannot Miss.

    rank: Rank 1 (was nothing)

  • Shank (rank 2) Combat spell

    Instantly strike with your off-hand weapon, dealing 50% weapon damage, increasing your Poison damage dealt by 30% and your chance to apply Poisons by 20% for 6 sec, and generating 25 Energy. 100% Chance to award 2 Combo Points. Shank cannot Miss.

    WasInstantly strike with your off-hand weapon, dealing 50% weapon damage, increasing your Poison damage dealt by 30% and your chance to apply Poisons by 20% for 6 sec, and generating 25 Energy. 100% Chance to award 1 Combo Point. Shank cannot Miss.

    rank: Rank 2 (was nothing)

1 racial

Orc

Spells

  • Command racial

    effect 2 value: 0 (was 5)

1 talent

Warrior

Warrior talent calculator · every Warrior change since Classic Era

Talents

  • Gore Drinker (rank 2) Fury talent, tier 5, 2 ranks

    Your Enrage, Berserker Rage, Bloodrage, Death Wish, Reckless Swings, and Bloodthirst abilities cause your next 3 melee attacks to restore 1.0% of your maximum Health.

    WasYour Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 1.0% of your maximum Health.

Changed · 1

Removed · 20