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World of Warcraft: Forever · Paladin · Holy talent · tier 4

Illumination

changed · 5 ranks in Classic Era, 5 ranks in the Forever beta. In Forever this talent is one spell whose values grow with each point; the text below is its top rank against the Classic Era top rank. Requires Reverence at rank 3.

Paladin talent calculator · Every Paladin spell and talent change

Classic Era against Forever

Compared at the top rank each game has, since that is what a fully trained talent does.

Illumination at its top rank

Classic Era

After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 100% chance to gain Mana equal to the base cost of the spell.Instant · Self

Forever beta

After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 0% chance to gain Mana equal to 50% of the base cost of the spell.Instant · Self

  • effect 2 value: 0 to 50
  • effect 3: none to 50
  • effect 4: none to 10

Every rank

Classic Era · 5 ranks

  1. Rank 1After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 20% chance to gain Mana equal to the base cost of the spell.
  2. Rank 2After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 40% chance to gain Mana equal to the base cost of the spell.
  3. Rank 3After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 60% chance to gain Mana equal to the base cost of the spell.
  4. Rank 4After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 80% chance to gain Mana equal to the base cost of the spell.
  5. Rank 5After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 100% chance to gain Mana equal to the base cost of the spell.

Forever beta · 5 ranks

  1. Rank 1After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 0% chance to gain Mana equal to 10% of the base cost of the spell.
  2. Rank 2After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 0% chance to gain Mana equal to 20% of the base cost of the spell.
  3. Rank 3After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 0% chance to gain Mana equal to 30% of the base cost of the spell.
  4. Rank 4After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 0% chance to gain Mana equal to 40% of the base cost of the spell.
  5. Rank 5After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 0% chance to gain Mana equal to 50% of the base cost of the spell.

Other Holy talents

Source: World of Warcraft: Forever game data (1.60.1.70205) and of the current Classic Era client, matched by talent id. Nothing here comes from a third party.