World of Warcraft: Forever · pre-launch patch · build 1.60.1.70707
What the WoW Forever pre-launch patch changed for every class
Build 1.60.1.70707 is the first build of World of Warcraft: Forever published on the live game rather than the beta, and the client it launches with on 4 November. This page compares every class spell, talent and racial in it with the last beta build (1.60.1.70532), field by field, from the game data of both.
In short
- 50 talents, spells and racials changed, 1 added, 6 removed; 2,203 are exactly as the beta left them.
- Druid: 1 changed
- Hunter: 10 changed
- Mage: 1 added, 6 removed, 17 changed
- Paladin: 1 changed
- Priest: 2 changed
- Shaman: 3 changed
- Warlock: 3 changed
- Warrior: 7 changed
- Racials: Gnome: 5 changed; Orc: 1 changed.
- No change for Rogue.
- The item side of the same build is on its build page, and what it means for trading in the auction house read.
Druid
Druid: 1 changed; 280 unchanged. Druid talent calculator · every Druid change
Changed
- Nature's Focus (rank 5) Restoration talent, tier 1, 5 ranks
- Tooltip: was Gives you a 14% chance to avoid interruption caused by damage while casting Arcane and Nature spells. now Gives your Arcane and Nature spells a 14% chance to not lose casting time when you take damage.
Hunter
Hunter: 10 changed; 209 unchanged. Hunter talent calculator · every Hunter change
Changed
- Trueshot Aura (rank 1) Marksmanship talent, tier 4, 1 rank
- Tooltip: was Increases the Ranged Attack Power of party or raid members within 45 yds by 30. now Increases the Ranged Attack Power of party or raid members within 45 yds by 15.
- effect 1 value: 30 to 15
- Aspect of the Hawk (rank 1) Beast Mastery spell
- Tooltip: was The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 20. Only one Aspect can be active at a time. now The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 15. Only one Aspect can be active at a time.
- effect 1 value: 20 to 15
- Aspect of the Hawk (rank 2) Beast Mastery spell
- Tooltip: was The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 35. Only one Aspect can be active at a time. now The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 22. Only one Aspect can be active at a time.
- effect 1 value: 35 to 22
- Aspect of the Hawk (rank 3) Beast Mastery spell
- Tooltip: was The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 50. Only one Aspect can be active at a time. now The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 30. Only one Aspect can be active at a time.
- effect 1 value: 50 to 30
- Aspect of the Hawk (rank 4) Beast Mastery spell
- Tooltip: was The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 70. Only one Aspect can be active at a time. now The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 38. Only one Aspect can be active at a time.
- effect 1 value: 70 to 38
- Aspect of the Hawk (rank 5) Beast Mastery spell
- Tooltip: was The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 90. Only one Aspect can be active at a time. now The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 47. Only one Aspect can be active at a time.
- effect 1 value: 90 to 47
- Hunter's Mark (rank 4) Marksmanship spell
- Tooltip: was Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 71. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min. now Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 143. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
- effect 2 value: 71 to 143
- Explosive Trap (rank 1) Survival spell
- Name: Explosive Trap Effect to Explosive Trap
- Explosive Trap (rank 2) Survival spell
- Name: Explosive Trap Effect to Explosive Trap
- Explosive Trap (rank 3) Survival spell
- Name: Explosive Trap Effect to Explosive Trap
Mage
Mage: 1 added, 6 removed, 17 changed; 245 unchanged. Mage talent calculator · every Mage change
Added
- Missile Barrage (rank 2) Arcane talent, tier 2, 2 ranks
Gives your Arcane Blast spell a 40% chance, and your Arcane Wrath, Fireball, Frostbolt, Frost Blast, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5.1 sec.
Removed
- Arcane Focus (rank 5) Arcane talent, tier 1, 5 ranks
- Missile Barrage (rank 2) Arcane talent, tier 1, 2 ranks
- Piercing Ice (rank 3) Frost talent, tier 3, 3 ranks
- Frost Blast (rank 1) Frost spell
- Frost Blast (rank 2) Frost spell
- Frost Blast (rank 3) Frost spell
Changed
- Improved Channeling (rank 5) Arcane talent, tier 1, 5 ranks
- Tooltip: was Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 14% chance while casting Arcane Blast or Arcane Wrath. now Gives your Arcane Missiles spell a 20% chance and your Arcane Blast and Arcane Wrath spells a 14% chance to not lose casting time when you take damage.
- Accelerant (rank 5) Fire talent, tier 1, 5 ranks
- Name: Improved Fireball to Accelerant
- Tooltip: was Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.5 sec. now Reduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.5 sec.
- Critical Mass (rank 3) Fire talent, tier 5, 3 ranks
- Ranks: 5 to 3
- Incineration (rank 5) Fire talent, tier 1, 5 ranks
- Ranks: 3 to 5
- Frost Warding (rank 2) Frost talent, tier 1, 2 ranks
- Tooltip: was Increases the Armor and resistance given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active. now Increases the Armor and resistances granted by your Frost Armor and Ice Armor spells by 15%, gives your Frost Ward a 0% chance to negate the warded damage spell, and increases the amount absorbed by your Ice Barrier and Frost Ward by 0%.
- effect 2 value: 10 to 0
- Ice Barrier (rank 1) Frost talent, tier 7, 1 rank
- Tooltip: was Instantly shields you, absorbing 431 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage. now a formula the client computes
- effect 2: nothing to 3
- effect 3: nothing to 3
- Ice Lance (rank 1) Frost talent, tier 3, 1 rank
- Cooldown: nothing to 8 sec
- Precision (rank 3) Frost talent, tier 1, 3 ranks
- Name: Elemental Precision to Precision
- Tooltip: was Improves your chance to hit with Frost and Fire spells by 6%. now Improves your chance to hit with all spells by 6%.
- Ranks: 5 to 3
- Winter's Chill (rank 5) Frost talent, tier 6, 5 ranks
- Tooltip: was Gives your Frost damage spells a 0% chance to apply the Winter's Chill effect, which increases the damage done by your Cone of Cold spell to the target by 40%, stacking up to 5 times. now Gives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 0% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 5% and it gains an additional 7% of your spell damage, stacking up to 5 times.
- effect 3: nothing to 7
- Frost Ward (rank 1) Frost spell
- Tooltip: was Absorbs $s1 Frost damage$?s11189[ and grants a $s2% chance to reflect Frost spells and effects][]. Lasts $d. now a formula the client computes
- Frost Ward (rank 2) Frost spell
- Tooltip: was Absorbs $s1 Frost damage$?s11189[ and grants a $s2% chance to reflect Frost spells and effects][]. Lasts $d. now a formula the client computes
- Frost Ward (rank 3) Frost spell
- Tooltip: was Absorbs $s1 Frost damage$?s11189[ and grants a $s2% chance to reflect Frost spells and effects][]. Lasts $d. now a formula the client computes
- Frost Ward (rank 4) Frost spell
- Tooltip: was Absorbs $s1 Frost damage$?s11189[ and grants a $s2% chance to reflect Frost spells and effects][]. Lasts $d. now a formula the client computes
- Frost Ward (rank 5) Frost spell
- Tooltip: was Absorbs $s1 Frost damage$?s11189[ and grants a $s2% chance to reflect Frost spells and effects][]. Lasts $d. now a formula the client computes
- Ice Barrier (rank 2) Frost spell
- Tooltip: was Instantly shields you, absorbing 542 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage. now a formula the client computes
- effect 2: nothing to 3
- effect 3: nothing to 3
- Ice Barrier (rank 3) Frost spell
- Tooltip: was Instantly shields you, absorbing 671 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage. now a formula the client computes
- effect 2: nothing to 3
- effect 3: nothing to 3
- Ice Barrier (rank 4) Frost spell
- Tooltip: was Instantly shields you, absorbing 811 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage. now a formula the client computes
- effect 2: nothing to 3
- effect 3: nothing to 3
Paladin
Paladin: 1 changed; 269 unchanged. Paladin talent calculator · every Paladin change
Changed
- Righteous Fury Protection spell
- Level: 16 to 10
Priest
Priest: 2 changed; 329 unchanged. Priest talent calculator · every Priest change
Changed
- Twilight Focus (rank 3) Holy talent, tier 1, 3 ranks
- Tooltip: was Gives you a 70% chance to avoid interruption caused by damage while casting any spell. now Gives your spells a 70% chance to not lose casting time when you take damage.
- Holy Fire (rank 1) Holy spell
- Tooltip: was Consumes the enemy in holy flames that cause 51 to 65 Holy damage and an additional 20 Holy damage over 10 sec. now Consumes the enemy in holy flames that cause 48 to 60 Holy damage and an additional 20 Holy damage over 10 sec.
- effect 1 value: 51 to 65 to 48 to 60
Shaman
Shaman: 3 changed; 253 unchanged. Shaman talent calculator · every Shaman change
Changed
- Elemental Focus (rank 1) Elemental talent, tier 3, 1 rank
- effect 1 value: 0 to 10
- Eye of the Storm (rank 3) Elemental talent, tier 4, 3 ranks
- Tooltip: was Reduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, and Lava Burst by 70%. now Gives your Lightning Bolt, Chain Lightning, and Lava Burst spells a 70% chance to not lose casting time when you take damage.
- Healing Focus (rank 3) Restoration talent, tier 3, 3 ranks
- Tooltip: was Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. now Gives your healing spells a 70% chance to not lose casting time when you take damage.
Warlock
Warlock: 3 changed; 247 unchanged. Warlock talent calculator · every Warlock change
Changed
- Amplify Curse (rank 1) Affliction talent, tier 4, 1 rank
- Tooltip: was Increases the effect of your next Curse of Weakness or Bane of Agony by $s1%, or your next Curse of Exhaustion by $s2%. Lasts $d. now Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
- effect 2: nothing to -20
- Fel Concentration (rank 3) Affliction talent, tier 5, 3 ranks
- Tooltip: was Gives you a 70% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, Drain Soul, or Wrack spells. now Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 70% chance to not lose casting time when you take damage.
- Intensity (rank 3) Destruction talent, tier 6, 3 ranks
- Tooltip: was Gives you a 70% chance to resist interruption caused by damage while casting or channeling any Destruction spell. now Gives your Destruction spells a 70% chance to not lose casting time when you take damage.
Warrior
Warrior: 7 changed; 166 unchanged. Warrior talent calculator · every Warrior change
Changed
- Victory Rush Arms spell
- Tooltip: was a formula the client computes now a formula the client computes
- Revenge (rank 1) Protection spell
- Tooltip: was Instantly counterattack an enemy for 20 to 24 damage and a high amount of threat. Revenge must follow a block, dodge or parry. now a formula the client computes
- Revenge (rank 2) Protection spell
- Tooltip: was Instantly counterattack an enemy for 31 to 37 damage and a high amount of threat. Revenge must follow a block, dodge or parry. now a formula the client computes
- Revenge (rank 3) Protection spell
- Tooltip: was Instantly counterattack an enemy for 43 to 53 damage and a high amount of threat. Revenge must follow a block, dodge or parry. now a formula the client computes
- Revenge (rank 4) Protection spell
- Tooltip: was Instantly counterattack an enemy for 73 to 91 damage and a high amount of threat. Revenge must follow a block, dodge or parry. now a formula the client computes
- Revenge (rank 5) Protection spell
- Tooltip: was Instantly counterattack an enemy for 109 to 133 damage and a high amount of threat. Revenge must follow a block, dodge or parry. now a formula the client computes
- Revenge (rank 6) Protection spell
- Tooltip: was Instantly counterattack an enemy for 138 to 168 damage and a high amount of threat. Revenge must follow a block, dodge or parry. now a formula the client computes
Gnome
Gnome: 5 changed; 5 unchanged.
Changed
- Eureka! racial
- Tooltip: was Your non-periodic damaging abilities have their Energy cost reduced by 10% and deal 10% more damage. now Your non-periodic damaging abilities have their Energy cost reduced by 10% and deal 10% more damage for 8 sec.
- Eureka! racial
- Tooltip: was Your non-periodic damaging abilities have their Mana cost reduced by 10% and deal 10% more damage. now Your non-periodic damaging abilities have their Mana cost reduced by 10% and deal 10% more damage for 8 sec.
- Eureka! racial
- Tooltip: was Your non-periodic damaging or healing abilities have their Mana cost reduced by 10% and deal 10% more damage or healing. now Your non-periodic damaging or healing abilities have their Mana cost reduced by 10% and deal 10% more damage or healing for 8 sec.
- Eureka! racial
- Tooltip: was Your damaging abilities have their Mana cost reduced by 10% and deal 10% more damage. now Your damaging abilities have their Mana cost reduced by 10% and deal 10% more damage for 8 sec.
- Eureka! racial
- Tooltip: was Your non-periodic damaging abilities have their Rage cost reduced by 10% and deal 10% more damage. now Your non-periodic damaging abilities have their Rage cost reduced by 10% and deal 10% more damage for 8 sec.
Orc
Orc: 1 changed; 3 unchanged.
Changed
- Blood Fury racial
- Cooldown: 3 min to 2 min
Unchanged classes
Rogue (163 rows)
Common questions
- What did the WoW Forever pre-launch patch change for classes?
- Against the last beta build (1.60.1.70532), build 1.60.1.70707 changed 50 talents, spells and racials, added 1 and removed 6. Druid: 1 changed; Hunter: 10 changed; Mage: 1 added, 6 removed, 17 changed; Paladin: 1 changed; Priest: 2 changed; Shaman: 3 changed; Warlock: 3 changed; Warrior: 7 changed. Rogue had no change.
- Did the talent trees change in the pre-launch patch?
- Druid, Hunter, Mage, Priest, Shaman, Warlock had talents added, removed, moved or reworded; the other trees are as the beta left them. The talent calculators run on the patch build, and a build link made before the patch shows a notice.
- Is build 70707 the launch client?
- Yes. It is the first build Blizzard published on the live product rather than the beta, on 30 October 2026, and the version service lists it for every region. A hotfix build can still land; the build changes feed carries each one within the hour.
- Where do these changes come from?
- From the game data of both builds, read the same way the client reads it: every class spell, talent and racial in the beta build and in the patch build, compared field by field. Nothing here comes from patch notes or from another site.
Source: World of Warcraft: Forever game data, builds 1.60.1.70532 and 1.60.1.70707, read from Blizzard's own tables. Talent names link to the talent page with the Classic Era comparison. Every class change since Classic Era · Every build