Skinning in World of Warcraft: Forever
3 recipes in Forever, 3 of them (100%) new since Classic Era, reaching Trapper's Workbench, Field Guide, Camp Chair. What Skinning makes, what it buys, the cheapest way through each skill bracket, what of it sells, and every recipe with its reagents.
Skinning takes leather and hides from beasts, sells them raw, and has next to no recipes of its own. It is the supply side of Leatherworking.
Leather prices follow the leveling curve: whatever zone most players are in produces the leather that is cheapest that week, and the hides only high level beasts drop hold their price longest.
What Forever changes about Skinning
Skinning had no recipes in Classic Era. Forever gives it three, Trapper’s Workbench, Field Guide and Camp Chair, names that belong to no Era system. The tables do not say what they are for; their skill requirements and reagents are below, and this page will say when a build makes it clear.
The job is unchanged otherwise: Skinning is the supply of every leather and hide that Leatherworking consumes, and there is a lot more Leatherworking in Forever to supply.
The highest-skill recipes new to Forever: Trapper's Workbench (260), Field Guide (100), Camp Chair (1). Everything new is also listed under New in Forever.
What Skinning makes, and what it buys
Makes
3 consumable (3 new). 3 of the results can be listed on the auction house.
- Consumable3 · 3 new
Buys most
The reagents the most recipes call for, with the units those recipes consume between them.
Simple Wood2 recipes · 4 units
Heavy Leather1 recipes · 4 units
Light Leather1 recipes · 3 units
Medium Leather1 recipes · 3 units
Slimy Murloc Scale1 recipes · 2 units
Fine Thread1 recipes · 1 units
Iron Bar1 recipes · 1 units
Leveling Skinning in Forever
Skinning levels on what you kill and costs nothing. Pair it with Leatherworking to use the output, or with nothing and sell all of it.
The three Forever recipes are the only things a skinner crafts; the cheapest per bracket below is one of them.
The cheapest craft in each bracket, by reagent units
- Apprentice 1-75
Camp Chairskill 1, 3 × Light Leather, 2 × Simple Wood1 recipes - Journeyman 76-150
Field Guideskill 100, 3 × Medium Leather, 2 × Slimy Murloc Scale, 1 × Fine Thread1 recipes - Artisan 226-300
Trapper's Workbenchskill 260, 4 × Heavy Leather, 2 × Simple Wood, 1 × Iron Bar1 recipes
Fewest reagent units is not always cheapest in gold; it is the measure that holds on every market, scanned or not. The crafting table ranks every recipe by what it costs and what it makes at the current medians.
What a skinning sells
Leather follows the leveling curve. Whatever zone most players are in produces the leather that is cheapest that week, and the hides only high-level beasts drop hold their price longest because fewer characters can reach them.
With nearly half of the Leatherworking list new in Forever, demand for scales and heavy hides at the top of the curve is larger than Era’s was, and a skinner who reaches those beasts early sells into it.
Every Skinning recipe, lowest skill first
Apprentice · 1 recipesshowhide
| Recipe | Skill | Makes | Reagents | Learned from |
|---|---|---|---|---|
3 × Light Leather, 2 × Simple Wood | 1 | Camp Chair | 3 × Light Leather, 2 × Simple Wood | trainer |
Journeyman · 1 recipesshowhide
| Recipe | Skill | Makes | Reagents | Learned from |
|---|---|---|---|---|
| 100 | Field Guide | 3 × Medium Leather, 2 × Slimy Murloc Scale, 1 × Fine Thread | trainer |
Artisan · 1 recipesshowhide
| Recipe | Skill | Makes | Reagents | Learned from |
|---|---|---|---|---|
| 260 | Trapper's Workbench | 4 × Heavy Leather, 2 × Simple Wood, 1 × Iron Bar | trainer |
Questions
- Does Skinning have recipes in Forever?
- Three, according to the Forever game data: Trapper’s Workbench, Field Guide and Camp Chair. Classic Era had none. Their purpose is not stated in the item tables; skill and reagents are on this page.
- Is Skinning worth taking in Forever?
- As a second gathering profession it is free money while leveling, and the expanded Leatherworking list means more demand for high-level hides and scales than Classic Era had.
Source: World of Warcraft: Forever game data, compared with the Classic Era catalog. Counts update with each game build.