World of Warcraft: Forever · Rogue · Assassination
Rupture
A Rogue spell on the Assassination line with 6 ranks, learned from level 20 to 60. 6 of 6 ranks differ from their Classic Era version; each rank is compared on its own below. Read from the Forever beta, build 1.60.1.70205.
Every Rogue spell and talent change · Rogue talent calculator · Rogue gear
Ranks · 6
Each rank is one spell in Forever. Both tooltips are shown with their numbers filled from each game's own data.
Rupture: Classic Era against Forever, rank by rank
- Rank 1changedspell 1943
Classic Era
Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 40 damage over 8 secs 2 points: 60 damage over 10 secs 3 points: 84 damage over 12 secs 4 points: 112 damage over 14 secs 5 points: 144 damage over 16 secs25 Energy · Instant · 5 yd · level 20
Forever beta
Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : ${($m1+$b1)*4} damage over 8 secs 2 points: ${($m1+$b1*2)*5} damage over 10 secs 3 points: ${($m1+$b1*3)*6} damage over 12 secs 4 points: ${($m1+$b1*4)*7} damage over 14 secs 5 points: ${($m1+$b1*5)*8} damage over 16 secs(as written in the game)25 Energy plus 1 Happiness · Instant · 5 yd · level 20
- cost: 25 Energy to 25 Energy plus 1 Happiness
- effect 1 value: 8 to 5
- Rank 2changedspell 8639
Classic Era
Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 60 damage over 8 secs 2 points: 90 damage over 10 secs 3 points: 126 damage over 12 secs 4 points: 168 damage over 14 secs 5 points: 216 damage over 16 secs25 Energy · Instant · 5 yd · level 28
Forever beta
Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : ${($m1+$b1)*4} damage over 8 secs 2 points: ${($m1+$b1*2)*5} damage over 10 secs 3 points: ${($m1+$b1*3)*6} damage over 12 secs 4 points: ${($m1+$b1*4)*7} damage over 14 secs 5 points: ${($m1+$b1*5)*8} damage over 16 secs(as written in the game)25 Energy plus 1 Happiness · Instant · 5 yd · level 28
- cost: 25 Energy to 25 Energy plus 1 Happiness
- effect 1 value: 12 to 7
- Rank 3changedspell 8640
Classic Era
Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 88 damage over 8 secs 2 points: 130 damage over 10 secs 3 points: 180 damage over 12 secs 4 points: 238 damage over 14 secs 5 points: 304 damage over 16 secs25 Energy · Instant · 5 yd · level 36
Forever beta
Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : ${($m1+$b1)*4} damage over 8 secs 2 points: ${($m1+$b1*2)*5} damage over 10 secs 3 points: ${($m1+$b1*3)*6} damage over 12 secs 4 points: ${($m1+$b1*4)*7} damage over 14 secs 5 points: ${($m1+$b1*5)*8} damage over 16 secs(as written in the game)25 Energy plus 1 Happiness · Instant · 5 yd · level 36
- cost: 25 Energy to 25 Energy plus 1 Happiness
- effect 1 value: 18 to 11
- Rank 4changedspell 11273
Classic Era
Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 128 damage over 8 secs 2 points: 185 damage over 10 secs 3 points: 252 damage over 12 secs 4 points: 329 damage over 14 secs 5 points: 416 damage over 16 secs25 Energy · Instant · 5 yd · level 44
Forever beta
Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : ${($m1+$b1)*4} damage over 8 secs 2 points: ${($m1+$b1*2)*5} damage over 10 secs 3 points: ${($m1+$b1*3)*6} damage over 12 secs 4 points: ${($m1+$b1*4)*7} damage over 14 secs 5 points: ${($m1+$b1*5)*8} damage over 16 secs(as written in the game)25 Energy plus 1 Happiness · Instant · 5 yd · level 44
- cost: 25 Energy to 25 Energy plus 1 Happiness
- effect 1 value: 27 to 16
- Rank 5changedspell 11274
Classic Era
Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 176 damage over 8 secs 2 points: 255 damage over 10 secs 3 points: 348 damage over 12 secs 4 points: 455 damage over 14 secs 5 points: 576 damage over 16 secs25 Energy · Instant · 5 yd · level 52
Forever beta
Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : ${($m1+$b1)*4} damage over 8 secs 2 points: ${($m1+$b1*2)*5} damage over 10 secs 3 points: ${($m1+$b1*3)*6} damage over 12 secs 4 points: ${($m1+$b1*4)*7} damage over 14 secs 5 points: ${($m1+$b1*5)*8} damage over 16 secs(as written in the game)25 Energy plus 1 Happiness · Instant · 5 yd · level 52
- cost: 25 Energy to 25 Energy plus 1 Happiness
- effect 1 value: 37 to 22
- Rank 6changedspell 11275
Classic Era
Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 272 damage over 8 secs 2 points: 380 damage over 10 secs 3 points: 504 damage over 12 secs 4 points: 644 damage over 14 secs 5 points: 800 damage over 16 secs25 Energy · Instant · 5 yd · level 60
Forever beta
Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : ${($m1+$b1)*4} damage over 8 secs 2 points: ${($m1+$b1*2)*5} damage over 10 secs 3 points: ${($m1+$b1*3)*6} damage over 12 secs 4 points: ${($m1+$b1*4)*7} damage over 14 secs 5 points: ${($m1+$b1*5)*8} damage over 16 secs(as written in the game)25 Energy plus 1 Happiness · Instant · 5 yd · level 60
- cost: 25 Energy to 25 Energy plus 1 Happiness
- effect 1 value: 60 to 35
Other Assassination spells
Source: World of Warcraft: Forever game data (1.60.1.70205) and of the current Classic Era client, matched by spell id. Nothing here comes from a third party.